Generative Art Timeline · Chapter 8: Tooling Era (2000s)
2006
20th Century Computer Art at Tama Art University Museum, Tokyo

The rise of educational tooling for artists in the first half of the decade, as we have covered, such as Processing and openFrameworks served the main purpose of making it easier for artists to create works using software. This increased accessibility—also due to the maturing Internet—led to increased interest, artistic output and, ultimately, academic and institutional importance, as demonstrated by this exhibition at a museum associated with a university. The show closely examined and reevaluated the history of computer art and is especially important in celebrating the contribution of many Japanese artists as well as indicating a rising level of interest in the country and the region. 20th Century Computer Art: Beginnings and Developments. The Work and Thought of Pioneers and Contemporary Practitioners of Algorithmic Art at Tama Art University Museum in Tokyo, Japan, displayed over 250 works combining historic and contemporary computer art mostly from Japan. Contributing Japanese artists included Hiroshi Kawano, Elichi Izuhara, Koji Kusabuka, Chihaya Shimomura, Akihiro Kubota, Computer Technique Group, Masao Kohmura, Yoshiyuki Abe and Atsuhiko Iwakoshi. International contributors were Georg Nees, Herbert W. Franke, Frieder Nake, Eugen Roth, Wolfgang Kiwus, A. Michael Noll, Harold Cohen, Manfred Mohr, Edward Zajec, Roman Verostko, Vera Molnar, Erwin Steller, Hervé Huitric, Monique Nahas and Manuel Barbadillo.
Text by Peter Bauman. Generative Art Timeline, Le Random, fact-checked September 2026.
Sources
People
A. Michael Noll, Akihiro Kubota, Atsuhiko Iwakoshi, Chihaya Shimomura, Edward Zajec, Eiichi Izuhara, Erwin Steller, Eugen Roth, Frieder Nake, Georg Nees, Harold Cohen, Herbert W. Franke, Hervé Huitric, Hiroshi Kawano, Koji Kusabuka, Manfred Mohr, Manuel Barbadillo, Masao Kohmura, Monique Nahas, Roman Verostko, Vera Molnár, Wolfgang Kiwus, Yoshiyuki Abe
Movements
computer art, digital art, generative art, software art, Technology and Art
Filed under
- Ideas
- Algorithmic Art, computer art history, digital art, generative art, institutional recognition, Technology and Art
- Technologies
- computer art, openFrameworks, Processing, software art
- People
- A. Michael Noll, Akihiro Kubota, Atsuhiko Iwakoshi, Chihaya Shimomura, Edward Zajec, Eiichi Izuhara, Erwin Steller, Eugen Roth, Frieder Nake, Georg Nees, Harold Cohen, Herbert W. Franke, Hervé Huitric, Hiroshi Kawano, Koji Kusabuka, Manfred Mohr, Manuel Barbadillo, Masao Kohmura, Monique Nahas, Roman Verostko, Vera Molnár, Wolfgang Kiwus, Yoshiyuki Abe
- Exhibitions
- 20th Century Computer Art: Beginnings and Developments
- Organisations
- Computer Technique Group, Tama Art University Museum
- Places
- Japan, Tokyo
Related moments
- 2005 · Zach Lieberman releases OpenFrameworks v0.01
- 2001 · Casey Reas and Ben Fry Initiate Processing Project
Echoes across time
- 2023 · Coded: Art Enters the Computer Age, 1952-1982 at LACMA
- 1969 · Kunst Und Computer Exhibition at Vienna Sparkasse
- 1985 · Herbert W. Franke Reissues Computer Graphics, Computer Art
Le Random editorials
- A. Michael Noll on When It All Started, A. Michael Noll, March 25, 2025
- Frieder Nake on “Machinic” Miracles, Peter Bauman, July 10, 2024
Le Random podcast
- Timeline Ch 4—Digital Era Pt I (1960s) with Dr A Michael Noll — listen with transcript on Le Random (07 Sep 2023, 60 min). Featuring A. Michael Noll. Apple Podcasts · Spotify
- Interview with Frieder Nake — listen with transcript on Le Random (16 Jul 2024, 41 min). Featuring Frieder Nake. Apple Podcasts · Spotify
- Timeline Ch 8—Tooling Era (2000s) with Christiane Paul, Casey Reas, Christa Sommerer & Golan Levin — listen with transcript on Le Random (15 May 2024, 64 min). Chapter 8’s episode. Apple Podcasts · Spotify