Generative Art Timeline · Chapter 6: Personal Computer Era (1980s)
1986
Additional important publications of 1986

Additional important publications as curated by Copper Giloth and Lynn Pocock-Williams:
1. Rene Berger and Lloyd Eby, eds., Art and Technology. 2. Nancy Burson, Richard Carling, and David Kramlich, Composites: ComputerGenerated Portraits. 3. Isaac Victor Kerlow and Judson Rosebush, Computer Graphics for Designers and Artists.
Text by Peter Bauman. Generative Art Timeline, Le Random, fact-checked September 2026.
Sources
People
Copper Giloth, David Kramlich, Isaac Victor Kerlow, Judson Rosebush, Lloyd Eby, Lynn Pocock-Williams, Nancy Burson, René Berger, Richard Carling
Movements
computer art, graphic design
Filed under
- Ideas
- computer art history, design, graphic design, portraiture
- Technologies
- computer art, computer graphics
- People
- Copper Giloth, David Kramlich, Isaac Victor Kerlow, Judson Rosebush, Lloyd Eby, Lynn Pocock-Williams, Nancy Burson, René Berger, Richard Carling
- Works
- Art and Technology, Composites: Computer-Generated Portraits, Computer Graphics for Designers and Artists, David
- Organisations
- bitforms
Echoes across time
- 2017 · Thinking Machines: Art and Design in the Computer Age, 1959–1989 at MoMA
- 1968 · Notable computer artworks
- 1951 · Edmund C. Berkeley Begins Publishing Computers and Automation
Le Random editorials
- Copper Giloth on Video Games to Video Art, Peter Bauman, September 22, 2025
Le Random podcast
- Timeline Ch 6—Personal Computer Era (1980s) with Mark Wilson, Copper Giloth, Dan Sandin, David Em, William Latham, Stephen Todd, Darcy Gerbarg & Geoff Davis — listen with transcript on Le Random (08 Feb 2024, 85 min). Featuring Copper Giloth. Chapter 6’s episode. Apple Podcasts · Spotify