Generative Art Timeline · Chapter 5: Artist-Programmer Era (1970s)
1978
Algorithmic Aesthetics: Computer Models for Criticism and Design in the Arts by George Stiny and James Gips

Suggesting an algorithmic approach to aesthetics and criticism, George Stiny and James Gips continue the tradition of Max Bense and François Morellet. They write: “What we do attempt in this study is to suggest, in very broad strokes, what an algorithm for criticizing or designing works of art might look like. In the process, we attempt to show how various approaches to art might be modeled using this structure and we investigate some traditional issues in aesthetics in terms of this structure.”
Text by Peter Bauman. Generative Art Timeline, Le Random.
Sources
People
François Morellet, George Stiny, James Gips, Max Bense
Movements
computer art, generative art, information aesthetics
Filed under
- Ideas
- aesthetics, art criticism, design, generative art
- Technologies
- algorithms, computer art
- People
- François Morellet, George Stiny, James Gips, Max Bense
Echoes across time
- 1954 · Max Bense Begins Publishing Aesthetica
- 1933 · George David Birkhoff Proposes the Aesthetic Measure
- 1958 · Theorie de l’information et perception esthetique (Information Theory and Esthetic Perception) by Abraham A. Moles
Le Random editorials
- Demystifying Generative Art, Peter Bauman, July 20, 2023
Le Random podcast
- Timeline Ch 5—Artist-Programmer Era (1970s) with Joan Truckenbrod, Hans Dehlinger & Anika Meier — listen with transcript on Le Random (14 Jan 2024, 65 min). Chapter 5’s episode. Apple Podcasts · Spotify