Generative Art Timeline · Chapter 5: Artist-Programmer Era (1970s)

1978

Alvy Ray Smith Develops PAINT

Publication · North America

Alvy Ray Smith Develops PAINT

From Smith’s 1978 Technical Memo No. 7 at the New York Institute of Technology’s Computer Graphics Lab: “Paint is a menu-driven computer program for handpainting two-dimensional images in full color. It is a highly interactive software package with which a human artist may employ the power of a digital computer to compose paintings which are entirely of [their] own creation.” Paint would go on to serve as a prototype for subsequent graphic design software. As one of the earliest software tools for digital painting, it revolutionized the artistic process by providing artists with a digital canvas and a range of tools for creating and manipulating images. Paint allowed artists to explore new possibilities for expression, enabling them to experiment with color, texture and composition in ways that were not previously achievable. Paint’s user-friendly interface and intuitive controls democratized digital art creation, opening the doors for artists to embrace the potential of digital tools and techniques in generative art.

Text by Peter Bauman. Generative Art Timeline, Le Random, fact-checked September 2026.

Sources

People

Alvy Ray Smith

Movements

computer art

Filed under

Ideas
color, digital art, digital painting, graphic design, interactivity, tools
Technologies
computer art, computer graphics, PAINT
People
Alvy Ray Smith
Organisations
New York Institute of Technology, NYIT Computer Graphics Lab
Places
New York, United States

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