Generative Art Timeline · Chapter 9: AI Era (2010s)

2018

BOB by Ian Cheng

Invention · Europe

Installation view of BOB at the Serpentine Galleries: the projected creature on the gallery wall with a visitor viewing it through the accompanying phone app on a handheld mount.
Installation view of BOB at the Serpentine Galleries: the projected creature on the gallery wall with a visitor viewing it through the accompanying phone app on a handheld mount. Ian Cheng, BOB (Bag of Beliefs), 2018. Installation view, Serpentine Galleries, London. Serpentine Galleries.

Ian Cheng introduced BOB (Bag of Beliefs), a pioneering artificial life form depicted as a chimeric branching serpent. BOB represents a significant evolution in Cheng’s exploration of simulation, focusing on an individual agent’s ability to adapt to unexpected situations. Over time, BOB’s body, mind and personality evolve to manage life’s surprises, transforming them into routines. Featuring a composite AI architecture with various “demons” that drive its behavior, BOB learns rule-based beliefs from sensory experiences. This dynamic interaction between sub-personalities and external stimuli highlights the intricate relationship between technology, autonomy and human-like adaptability in generative art.

Text by Peter Bauman. Generative Art Timeline, Le Random, fact-checked September 2026.

Sources

People

Ian Cheng

Movements

artificial life

Filed under

Ideas
agency, artificial life, autonomy, emergence, generative art, simulation
Technologies
artificial intelligence
People
Ian Cheng
Works
BOB

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