Generative Art Timeline · Chapter 5: Artist-Programmer Era (1970s)
1972
Important Early Publications Including Computer Art

The following were three publications important to the development of computer art according to Herbert W. Franke: 1. La scienza e l’arte (ed. Ugo Volli): contains the essay “Computer Art” by Ernesto Garcia Camarero highlighting the relationship between mathematics and shapes. 2. Open Research: highlights Dutch artists working with the computer as a tool at the time. 3. Computer Graphics (by Johann Willsberger): covers a research team aiming to enhance artist-scientist collaboration.
Text by Peter Bauman. Generative Art Timeline, Le Random, fact-checked September 2026.
Sources
- Franke, CGCA p. 109
People
Ernesto García Camarero, Herbert W. Franke, Johann Willsberger, Ugo Volli
Movements
computer art, Technology and Art
Filed under
- Ideas
- collaboration, mathematics, science, Technology and Art
- Technologies
- computer art, computer graphics
- People
- Ernesto García Camarero, Herbert W. Franke, Johann Willsberger, Ugo Volli
- Works
- La scienza e l'arte, Open Research
- Places
- Netherlands
Echoes across time
- 1951 · Edmund C. Berkeley Begins Publishing Computers and Automation
- 1959 · Béla Julesz Invents Random-dot Stereograms
- 1930 · Concrete Art Coined by Theo van Doesburg
Le Random editorials
Le Random podcast
- Timeline Ch 5—Artist-Programmer Era (1970s) with Joan Truckenbrod, Hans Dehlinger & Anika Meier — listen with transcript on Le Random (14 Jan 2024, 65 min). Chapter 5’s episode. Apple Podcasts · Spotify