Generative Art Timeline · Chapter 6: Personal Computer Era (1980s)

1989

Kid Pix Empowers Young Creativity

Event · Top Moment

Kid Pix Empowers Young Creativity
Miki Yoshihito. Flickr. “SAKURAKO play KID-PIX.” 2011. flickr.com

Digital creativity witnessed a revolution with the invention of Kid Pix. Developed by Craig Hickman and published by Broderbund Software in 1991, Kid Pix marked a paradigm shift in computer software designed for children. lerandom.art:

“Kid Pix is a drawing program written for children. It was made as a direct response to MacPaint (1984). And it includes a lot of generative drawing tools. You can drag your mouse across the screen and things drip down or you drag your mouse across the screen and all of these concentric circles emerge from that point.”

lerandom.art “I think the huge disappointment in Mac Paint, it’s an extraordinary piece of software but all it, is that it emulates existing tools. This is the airbrush tool. This is the Eraser tool. This is the Pen tool. Kid Pix branches out from there and makes drawing tools that are unique, and that can only be made with code. It really encouraged a generation of children to play with drawing in software.”

Text by Peter Bauman. Generative Art Timeline, Le Random, fact-checked September 2026.

Sources

People

Casey Reas, Craig Hickman

Movements

computer art, digital art, generative art

Filed under

Ideas
code as material, digital art, drawing, education, generative art, playfulness, tools
Technologies
computer art, Kid Pix, MacPaint
People
Casey Reas, Craig Hickman
Organisations
Brøderbund Software

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