Generative Art Timeline · Chapter 2: Modern Era (1850–1949)

1912

Leonardo Torres Quevedo Builds El Ajedrecista, a Chess-Playing Automaton

Invention · Spain

Gonzalo Torres-Quevedo (left) shows the 1920 El Ajedrecista to Norbert Wiener at the 1951 Paris conference.
Gonzalo Torres-Quevedo (left) shows the 1920 El Ajedrecista to Norbert Wiener at the 1951 Paris conference. Gonzalo Torres-Quevedo shows El Ajedrecista to Norbert Wiener, Paris, 1951. Photographer unknown, via Wikimedia Commons.

Spanish engineer Leonardo Torres Quevedo built the chess-playing automaton, El Ajedrecista (The Chess Player), in 1912 and presented it in Paris in 1914.

Incapable of playing a full game from scratch, the machine played one specific endgame, its own king and rook against a human’s lone king. It could sense the pieces electrically and move its own with a mechanical arm. A 1915 Scientific American account reported Quevedo's claim that “an automaton can do many things that are popularly classed with thought.” A second version, built in 1920, moved the pieces with electromagnets under the board.

This machine would even impact the budding field of cybernetics, when in January 1951 Quevedo's son Gonzalo Torres-Quevedo presented both machines at a Paris conference, where the 1920 machine defeated none other than Norbert Wiener.

Text by Peter Bauman. Generative Art Timeline, Le Random, fact-checked September 2026.

Sources

People

Gonzalo Torres-Quevedo, Leonardo Torres Quevedo, Norbert Wiener

Movements

artificial intelligence, cybernetics

Filed under

Ideas
automation, computing history, engineering, games
Technologies
artificial intelligence, Automata, cybernetics, El Ajedrecista
People
Gonzalo Torres-Quevedo, Leonardo Torres Quevedo, Norbert Wiener
Places
Europe, Paris, Spain

Echoes across time

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