Generative Art Timeline · Chapter 4: Digital Era (1960s)
1966–1972
Stanford Research Institute Builds Shakey the Robot

Robots that can reason might be the stuff of sci-fi nightmares (and current realities). But in 1966, at their infancy, they seemed much more benign. Shakey the Robot, perhaps the first mobile robot to reason about its actions, looked like a photocopier on wheels and it moved blocks. If anything, it's a bit cute.
Led by neural-network researcher Charles Rosen, a team at the Stanford Research Institute (SRI) spent six years building Shakey from 1966 to 1972.
Rosen's team consisted of Nils Nilsson, Bertram Raphael and Peter Hart (who later led it), with Richard Duda, Richard Fikes and Helen Chan Wolf. Guided by a video camera and a remote mainframe, Shakey took instructions in ordinary English and pushed blocks between rooms.
To plan its routes, Hart, Nilsson and Raphael devised the A* search algorithm, published in 1968 and still used to this day to steer characters in video games.
Text by Peter Bauman. Generative Art Timeline, Le Random, fact-checked September 2026.
Sources
- https://www.computerhistory.org/revolution/artificial-intelligence-robotics/13/289
- https://ethw.org/Milestones:SHAKEY:_The_World%E2%80%99s_First_Mobile_Intelligent_Robot,_1972
Movements
artificial intelligence
Filed under
- Ideas
- ai history, video games
- Technologies
- artificial intelligence, computer vision, robotics
- Other subjects
- A* search algorithm, Bertram Raphael, Charles Rosen, Helen Chan Wolf, Nils Nilsson, Peter Hart, Richard Duda, Richard Fikes, Shakey the Robot, Stanford Research Institute
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- Timeline Ch 4—Digital Era Pt I (1960s) with Dr A Michael Noll — listen with transcript on Le Random (07 Sep 2023, 60 min). Chapter 4’s episode. Apple Podcasts · Spotify
- Timeline Ch 4—Digital Era Pt II (1960s) with Michael Spalter — listen with transcript on Le Random (21 Sep 2023, 77 min). Chapter 4’s episode. Apple Podcasts · Spotify