Generative Art Timeline · Chapter 6: Personal Computer Era (1980s)

1985

Vizgame by Jane Veeder

Artwork · Women Artists

A screen image from Jane Veeder's Vizgame, showing the title and the grid of drawing and animation options the player worked through on the Datamax UV-1.
A screen image from Jane Veeder's Vizgame, showing the title and the grid of drawing and animation options the player worked through on the Datamax UV-1. Jane Veeder, Vizgame, 1985. ACM SIGGRAPH History Archives.

One of the earliest examples of artwork as a videogame, VIZGAME ran on a Datamax UV-1 Graphics System. The program enables the “player” to create their own real-time animations using the controls and joysticks.

Text by Peter Bauman. Generative Art Timeline, Le Random, fact-checked September 2026.

Sources

People

Jane Veeder

Movements

Video Game Art

Filed under

Ideas
Interactive Art, interactivity, Video Game Art
Technologies
Datamax, joystick, real-time animation, UV-1
People
Jane Veeder
Works
VIZGAME

Echoes across time

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