Generative Art Timeline · Chapter 6: Personal Computer Era (1980s)

1987

Director 1.0 Released

Invention · North America · All-Time Moment · Top Moment

Director 1.0 Released
Wikipedia. 2023. "Macromedia." Wikimedia Foundation. Last modified October 2, 2023. en.wikipedia.org.

MacroMind Director 1.0 made its debut, forever transforming multimedia content creation. Developed by MacroMind, this pioneering software, later passing to Macromedia and then Adobe, allowed designers to craft interactive multimedia presentations and animations with remarkable ease relative to previous software.

A standout artist in the use of Director is LIA, who in the ’90s was at the forefront of this powerful language. She described in a conversation with Le Random:

“I got a copy of the program. I got the handbook, and I basically copied the Macromedia Director Handbook by hand twice until I understood what a function was. It was called a handler, and the language was lingo, and it still is or was, actually.

It was one of the most powerful programs ever out there. Macromedia Director.

It allowed people really quickly do some animations by dragging and dropping without knowing how to code, and then you could enter the next level by actually writing code.”

According to Casey Reas, this software was significant for the development of generative because, lerandom.art:

“When I was cutting my teeth in this world, everything was being made with Macromedia Director.

It preceded Flash as the medium that people were making work in. A timeline that I could get really excited about would be the tools that generative artists use and how that evolved over time. This time period was also the CD-ROM era. There were a number of extraordinary, experimental releases on CD-ROM made with Director, for example by LIA, which is also skipped over a lot.” LIA made her seminal 1999 net.art work Re-move with Macromedia Director.

What exactly made Director so successful? It can be partly explained by its revolutionary “score” metaphor, which simplified complex multimedia sequencing, enabling users to orchestrate audio, video and graphics with much greater ease than ever before. This innovation spurred the creation of interactive CD-ROMs, kiosks, and early web content.

As multimedia rapidly evolved, Director remained at the forefront, allowing creators to push digital storytelling forward. Its influence extended beyond creative coding and digital generative art to include educational software, immersive video games and filmmaking.

Text by Peter Bauman. Generative Art Timeline, Le Random.

Sources

People

Casey Reas, LIA

Movements

computer art, digital art, Video Game Art

Filed under

Ideas
animation, CD-ROM Art, creative coding, digital art, generative art, interactivity, net art, tools, Video Game Art
Technologies
CD-ROM, computer art, Director, Flash, Lingo, multimedia
People
Casey Reas, LIA
Works
Re-move
Organisations
Adobe, Macromedia, MacroMind

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