Generative Art Timeline · Chapter 4: Digital Era (1960s)

1960

John McCarthy Introduces LISP

Invention · North America · Top Moment

John McCarthy seated at a chessboard beside an IBM 7090 console, with rows of tape reels behind him.
John McCarthy demonstrating computer chess at Stanford in 1966, six years after publishing the foundations of LISP. Photograph by Chuck Painter / Stanford News Service. © Stanford University. Image source.

John McCarthy at MIT introduced the programming language LISP (List Processing) in 1960. He published the language in his seminal paper in on recursive functions in programming. LISP would go on to be used in Symbolics graphics computer. Nearly twenty years later, Peter Beyls would use LISP to create some of his early computer-generated work. Harold Cohen would also use LISP in his work with AARON. LISP thus significantly influenced digital art by introducing a programming environment conducive to creative expression and generative processes. LISP’s unique symbolic manipulation capabilities enabled artists to more easily represent artistic concepts as code. Along with John Backus’s FORTRAN (1957) and John G. Kemeny and Thomas E. Kurtz’s BASIC (1964), LISP was one of the most significant early digital software developments in programmed art.

Text by Peter Bauman. Generative Art Timeline, Le Random.

Sources

People

Harold Cohen, John Backus, John G. Kemeny, John McCarthy, Peter Beyls, Thomas E. Kurtz

Movements

digital art

Filed under

Ideas
digital art, generative art, recursion
Technologies
BASIC, Fortran, Lisp, Processing, programming
People
Harold Cohen, John Backus, John G. Kemeny, John McCarthy, Peter Beyls, Thomas E. Kurtz
Works
AARON
Exhibitions
Programmed
Organisations
Arte Programmata, MIT, Symbolics

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