Generative Art Timeline · Chapter 5: Artist-Programmer Era (1970s)

1979

Jim Blinn Simulates Voyager Probe for NASA’s JPL

Event · North America

A rectangular texture map of Jupiter’s cream, ochre and brown cloud bands.
Jupiter texture map generated from Voyager 1 imagery and used in Jim Blinn’s Voyager 2 flyby movie. Jim Blinn; source planetary imagery from NASA’s Voyager mission. From Jim Blinn’s project archive. Image source.

Jim Blinn’s simulation of the Voyager Probe’s flyby of Jupiter for NASA’s Jet Propulsion Laboratory (JPL) would have a significant impact on the development of digital art history. Blinn’s groundbreaking work utilized computer graphics techniques to visualize complex astronomical data, creating a realistic and immersive experience for scientists and the public. This pioneering use of computer graphics for scientific visualization reimagined digital art as it was known and demonstrated the potential of technology in communicating scientific concepts. David Em, JPL’s artist in residence since 1977, was introduced to Blinn’s work there, and the classically trained painter matured in his computer art style, developing works from the same year such as Transjovian Pipeline and Nora. Em would even name works after Blinn, including the piece Dr. Jim, Number 1. Blinn’s work paved the way for future collaborations between artists and scientists, shaping the field of digital art history and advancing the use of computer-generated imagery in various disciplines.

Text by Peter Bauman. Generative Art Timeline, Le Random.

Sources

People

David Em, Jim Blinn

Movements

video art

Filed under

Ideas
art and science, artist residency, digital art, video art
Technologies
CGI, computer animation, computer graphics, scientific visualization, Voyager
People
David Em, Jim Blinn
Works
David, Dr. Jim, Number 1, Nora, Transjovian Pipeline
Organisations
NASA, NASA Jet Propulsion Laboratory (JPL)

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