Generative Art Timeline · Chapter 6: Personal Computer Era (1980s)

1982

Pitfall! by David Crane

Artwork

A black Atari cartridge with the green Pitfall! label and an image of the jungle platform game.
Pitfall! cartridge for the Atari 2600, Activision, 1982. Designed by David Crane. Activision, 1982. The Strong National Museum of Play, object 111.4444; image via Google Arts & Culture. Image source.

A huge hit, Pitfall! was one of the Atari 2600’s signature games and one of 1982’s most popular. It was also a work of generative art, as it used an algorithmically generated world.

Text by Peter Bauman. Generative Art Timeline, Le Random.

People

David Crane

Movements

Video Game Art

Filed under

Ideas
generative art, Video Game Art, video games
Technologies
Atari 2600, procedural generation
People
David Crane
Works
David, Pitfall!
Organisations
Activision, Atari

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