Generative Art Timeline · Chapter 9: AI Era (2010s)

2010

Cinder Launched

Software/Tool

The hero graphic on the Cinder library's own homepage: a glossy red metaball form breaking into droplets against a dark ground -- the kind of real-time C++ graphics work the library was built for. It is a project illustration, not a 2010 launch artefact.
The hero graphic on the Cinder library's own homepage: a glossy red metaball form breaking into droplets against a dark ground -- the kind of real-time C++ graphics work the library was built for. It is a project illustration, not a 2010 launch artefact. Cinder (libcinder.org). Hero image from the Cinder project's own homepage.

Cinder is an open-source creative coding software tool developed by Andrew Bell and released to the public in 2010. With a C++ based programming library, Cinder is comparable to the similarly C++ based openFrameworks, which Zach Lieberman began developing around 2004 and 2005 with Theo Watson and Arturo Castro.

Text by Peter Bauman. Generative Art Timeline, Le Random.

Sources

People

Andrew Bell, Arturo Castro, Theo Watson, Zach Lieberman

Movements

creative coding, generative art

Filed under

Ideas
creative coding, tools
Technologies
C++, Cinder, open source, openFrameworks, programming
People
Andrew Bell, Arturo Castro, Theo Watson, Zach Lieberman

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